Equipment Guide · Mooring Winches, Brakes & Self-Tension
A moored ship does not hang on her winch motors — she hangs on the friction of hand-set band brakes, and those brakes are deliberately set weaker than the lines so the drum slips before a line can part. Tap a step or press "Play" to follow the load from the drum, through the band and its anchor, out along the line to the shore bollard — then take the simulator and set the brake yourself against a rising surge: get it right and the winch renders; get it wrong and the line comes back across the deck.
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Take a 64 t MBL line. The brake is set — and proved with the jack-type brake test kit, annually and after any lining work — to render at 0.60 × 64 ≈ 38 t, measured with the line on the first layer of the drum. That leaves a 40% reserve: in the worst surge the drum slips at 38 t and the line never gets near its breaking load. Now wind the same brake down as hard as two sailors can swing the wheel and it may well hold 70 t or more — above the MBL. Nothing slips any more, so the next overload has only one place to go: the line itself parts at 100%, at full stretch, with all that energy released across the deck. A mooring brake is the one machine on board you deliberately set to lose — and remember the figure only holds on one layer with the line reeved the marked way: three layers can quietly turn your 38 t into under 30.
A moored ship, one line to a shore bollard, and a swell working her along the berth. You set the brake (as % of the line's 64 t MBL), the layers on the drum, and the surge load. Keep the brake at 60% and an overload makes the drum render — tension capped, line safe. Wind it to 100%+ and the brake can never slip: the line takes everything and parts at 64 t. Or switch to AUTO (self-tension) and watch the winch hold its little setpoint perfectly while the ship walks away down the berth.
Marks on the tension column — brake render 38 · line parts 64 t. The render mark moves with your brake setting and the layers — the parting mark never moves.
Effective holding = setting × 64 t × the layer penalty (≈ −14% per extra layer). While the surge stays below it, the drum stands still. Above it — if the brake is set under 100% — the drum renders: tension is capped, line pays out, the line survives. In AUTO the winch renders at its ~10 t working setpoint and heaves the slack back in the lulls — the tension always looks fine while the ship drift gauge quietly climbs: tension held, position lost.
Set the brake, layers and surge — then press Start to run the surge against your settings. Try 60% and the drum renders; wind it past 100% and the line parts.
Working principle — explained in our own plain words with our own schematic from general marine knowledge (not copied from any OEM manual). Conceptual; varies by ship/model. Reviewed and verified by a Master Mariner.